In 2009, I had
the opportunity to work as an intern at Brinker International. The work
required me to learn Second Life, while also creating and programming an
environment based on the blueprints of their main office. In four months time I
went from knowing nothing about Second Life to becoming adept with the
software, the final project was included in the staff’s spring presentation.
Below are a few choice pictures of the main building that was created to be the
hub of the Second Life Island.


