Brinker International

In 2009, I had the opportunity to work as an intern at Brinker International. The work required me to learn Second Life, while also creating and programming an environment based on the blueprints of their main office. In four months time I went from knowing nothing about Second Life to becoming adept with the software, the final project was included in the staff’s spring presentation. Below are a few choice pictures of the main building that was created to be the hub of the Second Life Island.